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šŸ—ƒļø Amiga Knowledge Base

65,174 curated entries on demos, software, hardware and history of the Commodore Amiga

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ZakMackracken_Part2_Nepal

(Continued from Part 2...) USE the blue crystal on the Yak. Well, no one said it had to be exciting. About now, your use of the blue crystal will have triggered something in that secret room. Watch what the aliens do and pay particular attention to their method of disguise. Return to your own body, and wait around until the alien shows up. He will take you captive, bring you back to his headquarters, and brainwash you, taking your crystals. For now, however, merely restore the game to where you saved. Go to the left and check out the police station. There is a flagpole out in front which you need, but stealing a flag is probably considered treason in Nepal; so, you have to be fast or sneaky. Either way, you have already saved the game at this point, so give it a shot. PICK UP the flag pole, and WALK to the yak as fast as you can, then USE the CashCard in the yak. If your timing is right, you'll get away scot free. The alternative route is to USE the lighter on the hay bale to the right of the temple. While everyone is busy putting out the fire, you can nonchalantly saunter over to the police station and pillage it. If your conscience starts to bother you, remember, it's for a very worthwhile cause.